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Adds prescription values to eyewear that did not have them previously #5364
Conversation
Correct me if I'm wrong but you don't need to have Additionally, I would just add |
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The security jensen glasses have prescription with the current code. If you don't want them to (you didn't previously) add |
i didn't add the variable to the jensens because it was an unnecessary addition to an item that gets rarely used, same goes for the second update, it simply doesnt matter |
About the pull request
Adds prescription lens effects to items such as the SG/Scout/Sniper sights, also removes old unused prescription variants of the med, sec, sci and sensor HUDs and replaces them with the default version supporting prescription effects.
Explain why it's good for the game
QoL change that makes life easier for those that have characters with impaired vision, allows the use of these eyepieces without obscuring the mask slot, be it reserved for smokes, scarfs, coifs, etc.
Testing Photographs and Procedure
Screenshots & Videos
N/A
Changelog
🆑 Stakeyng
qol: combines prescription glasses and eyewear for varying roles
/:cl: